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1
TEACHING ENGLISH AS A SECOND LANGUAGE THROUGH VOCABULARY METHODS AND ACTIVITIES ...
Mohina Shuhratjonovna Murtazoyeva; Shakhribonu Akmalovna Abduvokhidova. - : Academic research in educational sciences, 2021
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2
Language Games and the Emergence of Discourse
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3
Training Translators for Video Game Localization: In Search of a Pedagogical Approach
In: Revista Brasileira de Linguística Aplicada, Vol 20, Iss 4, Pp 703-731 (2020) (2020)
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4
Using Logic to Evolve More Logic: Composing Logical Operators via Self-Assembly
LaCroix, Travis. - : Oxford University Press, 2019
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5
Using Logic to Evolve More Logic: Composing Logical Operators via Self-Assembly
LaCroix, Travis. - 2019
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6
Natural user interfaces and smart devices for the assessment of spatial memory using auditory stimuli
Loachamín Valencia, Mauricio Renán. - : Universitat Politècnica de València, 2019
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7
Εργαζόμενη Μνήμη και Βιντεοπαιχνίδια: Διερεύνηση της λειτουργίας της εργαζόμενης μνήμης σε έμπειρους παίκτες βιντεοπαιχνιδιών ...
Παπαδοπούλου, Γεωργία Νικολάου. - : Aristotle University of Thessaloniki, 2018
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8
Executive function, visual attention and the cocktail party problem in musicians and non-musicians
Yazdanbakhsh, Arash; Patel, Aniruddh D.; Kidd, Gerald. - : Public Library Science, 2016
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9
Ανάπτυξη εφαρμογής για την εκπαίδευση της λεκτικής βραχύχρονης μνήμης ...
Μπλετσογιάννη, Ναταλία Νικολάου. - : Aristotle University of Thessaloniki, 2016
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10
Zayse Memory Game
: Zayse Translation Project, 2014
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11
INFORMATION PROCESSING MODELS AND COMPUTER AIDS FOR HUMAN PERFORMANCE
In: DTIC AND NTIS (1970)
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12
JOURNEYS IN SCIENCE: SMALL STEPS-GREAT STRIDES
In: DTIC AND NTIS (1968)
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13
SOVIET CYBERNETICS TECHNOLOGY. X. BIBLIOGRAPHY OF LITERATURE CITED IN 1964 ISSUES OF THE 'JOURNAL OF ABSTRACTS-CYBERNETICS,'
In: DTIC AND NTIS (1968)
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14
COMPUTER INTELLIGENCE TO ENHANCE WAR GAMING
In: DTIC AND NTIS (1967)
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